World of warships radar in missouri10/3/2023 For players who purchased her prior to the 10.7 patch, they get access to a permanent mission granting them an additional 30% credit income, making her the undisputed best credit-earning ship in the game. She will earn a large number of credits, not uncommonly earning at least 1 million credits with the right signals and camo. Missouri’s other significant difference from Iowa is her status as a Tier IX premium ship. She does have a thicker forward armor bulkhead, but - just like Iowa - it can still be reliably penetrated by Yamato’s 18.1-inch shells. Other than the radar, her other combat characteristics are similar to Iowa, with powerful super-heavy AP rounds, high speed, and good anti-aircraft suite. Even if her radar doesn't catch them, the mere presence of it can zone out DDs, making it hard for them to launch torpedo attacks or deal effective gun damage. In addition, her radar is a considerable threat to enemy DDs as she or her allies can deal considerable damage to any DD caught. She is especially dangerous to British cruisers and smoke-reliant cruisers, as the radar allows her to penetrate their smoke screens and catch them off guard with a well-aimed salvo of armor penetrating shells. This completely changes her play style, allowing her to aggressively support capture areas and help her team's destroyers to win battles in those areas. The primary difference is that Missouri carries the Surveillance Radar consumable instead of Spotting Aircraft or Catapult Fighter. She has many similarities with her counterpart in the American battleship tree tech tree ( Iowa) but with a few key differences. The data presented in the AA Defense sidebar section may be incorrect.įor a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".Īffectionately referred to as "Mighty Mo" by her crew while she was on active duty, USS Missouri comes to World of Warships as the game's first Tier IX premium.
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33 new breedable dragon dragon city10/3/2023 The new breeding time for legendary dragons are 2 days and 6 hours.īreeding Pure Dragons These can be breed using any of the 4 legendary dragons. Since the July 2013 Light/War update, you will need to breed the pure or pure hybrids together for a chance to get the legendary dragons. These dragons are extremely powerful and useful in dragon city battles. There are also plenty of other combinations that will give you the rare hybrids. Photon(Light+Electric) + Rattlesnake(Nature + Dark) = Fallen Angel Petroleum and Pirate dragon are now regular hybrids after the Light/War update of July 2013. Poo is no longer a rare hybrid and is actually an exclusive dragon. Any War hybrid and Sea hybrid will also yield the same result. Red Woods + Petroleum will give you a shot at Leviathan. Medieval(Flame+Metal) + Alpine(Terra+Ice) = Armadillo or Cool Fire or Soccer The above combinations is what I would use to get the rare hybrids.įirebird(Flame+Nature) + Star(Terra+Electric) = Gummy Metal and Terra cannot be breed to get Armadillo Dragon.ĭark + Nature = Carnivore Plant or Rattle Snake Ice and Fire cannot be breed directly to get Cool Fire Dragon. Note that Electric and Nature cannot be breed. You cannot breed Electric and Nature directly to get Gummy Dragon. Nature + Dark = Carnivore Plant or Rattle Snake Please note that breeding Flame and Ice to get Cool Fire Dragon is not possible here. Below is a table showing the change in each dragons status.Please note that you cannot breed Terra and Dark together for Armadillo dragon. Additionally quite a few of previously released, but non-breedable dragons were made breedable. 5 new dragons were released along with 4 semi-released dragons brought to full released and breedable. On 17 Feb, 2014, Social Point released a very large update, referred to as "The Dragon Book Update". AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |